As expected, in Intermission of Final Fantasy VII Remake, we also have a lot of materials that we can get for our weapons and that will also be great for the rest of the adventure, and we are going to tell you how to get each one of them by presenting all material locations in Final Fantasy VII Remake Intermission.

In this guide, we are going to tell you how to get all the materials in the game, although it should be clarified that most of them can also be obtained in other different ways through the original Final Fantasy VII Remake.

There are some subjects that are really easy to get, and in fact, you will have them repeated countless times throughout the adventure, and others that you have probably never obtained until now.

All Material Locations in Final Fantasy VII Remake Intermission

All Material Locations in Final Fantasy VII Remake Intermission

This is the list of all Material locations in Final Fantasy VII Remake Intermission:

  • Cunning stuff that the character has had since the beginning of this expansion
  • Analysis material, which has been our character since the beginning of this expansion
  • Area matter, after collecting all the posters of the paradise of the turtles
  • Magic combo stuff, we have it as soon as we start the expansion
  • Charge matter you get by beating Shinra's box breaker minigame
    Healing material you have available from the beginning
  • Chaining Matter, you get it through Shinra's Box Breaker minigame
  • Experience matter that you get through the minigame of Shinra's box-breakers
  • Guard material is available to you as soon as you start, but you can also obtain it inside a capsule in the weapons development area
  • Theft material you have available from the beginning
  • Initiative material, you get it after collecting the advertising poster number six of the mission of the paradise of the turtles, and also the Sonon character will have it when he ends up joining you during the expansion
  • Matter of expertise is obtained by defeating the champion in the minigame of the strong condor in the expansion
  • First aid material has from the beginning the character Sonon when he joins us
  • Provocation stuff is on the character Sonon when he joins us
  • Prayer Matters at the Shipping Center
  • Shinobi Matter inside a capsule in the Weapons Development Zone
  • Ruthless matter through Shinra's box breaker minigame
  • Dissipative matter, we have it available from the beginning
  • We have electrical material available from the beginning, and you can get another one in the maintenance area of ​​the pillar
  • Elemental matter, you can locate on a warehouse platform at a time where we are required to turn walls during the first part of the expansion
  • Energy matter as soon as you pick up advertising poster number two of the second mission the paradise of the turtles, and you also find another one next to the bank in the area of ​​the abandoned factory of Tallaga
  • Wind material on top of a tower after helping the hooded man
  • Strategic matter, specifically within the capsule of the weapons development zone
  • The ethereal matter is inside a tunnel on Boulevard de la Chatarra
  • The elusive matter is obtained at the beginning of the game
  • The icy matter you have it from the beginning
  • Igneous matter, you've got it from the start
  • Lucrative matter through Shinra's box breaker minigame
  • Empowering matter, the character Sonon has it when he joins us
  • Thaumaturgical matter can be found in the maintenance area of ​​the pillar
  • Invigorating stuff, in the abandoned warehouse

With this list, you know where and how to get each of the materials available through the different locations, maps, and missions of the Intermission expansion for Final Fantasy VII Remake. For more guides on the best games around, stick around and find them here, at GamesAtlas.

 

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