In the beginning, I need to highlight that this will not be the full Patch Notes with all the changes, but only the most important aspects. I will also predict some of the best champions in Patch 11.14 here, including the most significant item and champion changes. For the full LOL Patch Notes check out this official Riot Games post.

If you want to learn my thoughts on the best champions in Patch 11.14 then check out the rest of the article below.

LOL Patch Notes 11.14

I will list the best champions in Patch 11.14 of League of Legends based on changes and my personal opinion. They will be grouped by role, and I will try to include only 2-3 champions per position.

These changes went live at night between the 6th and 7th of July 2021. When you are reading this, all of the changes are applied to your game.


  • Irelia
  • Lillia
  • Dr. Mundo
  • Tahm Kench

All Champion Buffs:

  • Darius
  • Garen
  • Graves
  • Illaoi
  • Ivern
  • Rek'Sai
  • Seraphine
  • Taric

All Champion Nerfs:

  • Ziggs
  • Akali
  • Xin Zhao
  • Nocturne
  • Malzahar
  • Shaco
  • Karma

Other Changes:

  • Several Bugfixes and Quality of Life Changes
  • Two item buffs or nerfs in LOL Patch 11.14
  • New Skins for Vayne, Irelia, Diana, Riven, Olaf, Pantheon with Pantheon getting also a Prestige Version of his new Ruined skin

patch 1114 lol

Credit: Riot Games

The Best Champions in Patch 11.14

Top Lane:


Tahm Kench has been strong ever since his mini rework. Now he's getting some balance changes but I do not think this will stop him. He became a real lane bully and an unkillable frog machine.


Illaoi was scheduled to receive some buffs a while ago, but with the changes to her core items, they were postponed to the future patch. She is a very strong champion already, especially with Divine Sunderer, and now she can spam her abilities even more with the buff to her mana growth from 40 per level to 50 per level. Be scared of her. Really. Especially now that she gets yet another buff with 10 Movement Speed. It is a bigger buff than it seems.


With both buffs to Malphite and nerfs to Gnar which counters him pretty hard, we could be seeing the rise of our Rock Solid champion. He already packs a punch, while going full tank and adding more damage into his W scaling with armor, we might be one-shotted not only by AP Malphite but also by the tank variant.


Jarvan IV

Graves is a very popular pick but has not been played recently that much. Tempering with champion's base stats is often walking on a thread and we will have to see if the 2 AD increase in the early game will have a huge impact. A change that does not look so huge at first sight might mess a lot in the jungle meta in 11.14.


With the jungle changes coming in this patch, we might see a lot more AD Junglers that struggled over the last few months. Rammus is a perfect counter to those picks, and with Turbo Chemtank, he can be an amazing engage machine, that reflects damage to the attackers.

Mid Lane:


On-Hit Irelias Is making her way up the tier list, with Immortal Shieldbow as her first item, complimented by either Blade of The Ruined King or Wit’s End. With the cost reduction of Rageblade, her third item rush will be even faster, and Irelia might dominate squishy champions in the mid-lane.


Seraphine is usually an underrated pick as a carry and often played as support. It was proven however several times that she can handle herself as an AP Carry at either mid lane or bot lane. Giving her more damage on her Q might make her a meta pick for the mid-lane. She is already a strong champion with her high sustain and CC chains.

Bot Lane:


Another champion that might make use of On-Hit builds. We saw buffs to Wit’s End in the last patch, and right now Rageblade gets its cost reduced by 200 gold which is much more than it looks. It might make Vayne a top-tier pick once more on the bot lane, especially against more tanky team compositions.


Ezreal is one of my all-time favorite picks, and with the buffs for Divine Sunderer and Frozen Heart, his win rate is rising in all ranks. He is a very safe pick, with a lot of damage in his kit, especially with the huge amount of Ability Haste. He can spam his abilities left and right. In addition, mythic passive for Divine Sunderer has a great synergy with Ezreal's abilities, with both physical and magic scaling. He can greatly benefit from magic penetration and armor penetration.



Lux is already a very safe, high damage champion, that is very popular as support. She got a damage buff on her E that will kick in in the mid and late game. Her poke capabilities will be even better, and she can one-shot most AD Carry champions with ease.


Taric is usually underrated and this patch might bring some light onto him. His Q and E will now cost less mana which might help a lot with his laning phase. Properly utilizing Taric's passive ability makes that you often spam Q and run out of mana quickly. These changes might help with that, so you can build Frozen Heart and skip often bought tear.

LOL Patch 11.14 Summary

We did get only minor item adjustments, but we got a few champion Adjustments in Irelia, Lillia, Tahm Kench, and Dr. Mundo. It should help balance the gameplay, and tone down some of the strongest picks, but not making them completely useless. These were The Best Champions in Patch 11.14 in my opinion.

League of Legends is out now on PC.

For some beginner tips about Sekiro check out this article.

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