The upcoming League of Legends Patch Notes are for Patch 11.6, which will be live on March 16th at 10 pm EST or March 17th at 2 am GMT.

We got a decent amount of changes and adjustments with two bigger overhauls of Akali and Xin Zhao. We also got some nerfs to some of the healing items and six brand new skins.

League of Legends Patch Notes 11.6 Overview

In this section, let’s break down some of the biggest changes in this League of Legends Patch 11.6.

First, we will look at all of the major changes in these League of Legends Patch Notes. Below each major change, I will give my brief thoughts on the adjustments.

Major Champion Changes


  • Base Stats - [HEALTH 575 ⇒ 500; HEALTH GROWTH 95 ⇒ 105]
  • Passive - energy restore removed - [Assassin's Mark no longer restores 10/15/20 energy]
  • Q - cost increased early and decreased later; bonus damage removed - [COST 120/115/110/105/100 energy ⇒ 130/115/100/85/70 energy; Five Point Strike no longer deals 25% bonus magic damage to minions and monsters]
  • W - now increases Akali’s maximum Energy - [Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)]
  • E - total damage increased; first hit damage ratio decreased; second hit damage ratio increased - [TOTAL DAMAGE 100/170/240/310/380 (+70% AD) (+100% AP) ⇒ 100/187.5/275/362.5/450 (+85% AD) (+120% AP); DAMAGE SPLIT BETWEEN FIRST AND SECOND HIT 50% of the total damage, 50% of the total damage ⇒ 30% of the total damage, 70% of the total damage]
  • R - the first dash now deals magic damage and has increased later scaling with AP - [FIRST DASH DAMAGE TYPE Physical ⇒ Magic; FIRST DASH DAMAGE 125/225/325 (+50% bonus AD) ⇒ 80/220/360 (+50% bonus AD) (+30% AP)]

These are some pretty interesting changes regarding Akali’s kit. Her Q now is less of a threat than before, but if you miss one or two, then it is not a big deal like before.

It will rely on your ability to hit a target with E to maximize your damage output.

She is more Ability-Power focused now, especially with the change to the scaling of her ultimate ability, with fewer possibilities to build her as a tank on the top lane.


  • W - healing from monsters is no longer halved[Healing from Wounded monsters is no longer halved (still reduced against minions)]
  • E - capped damage now flat [CAPPED DAMAGE 150/300/450/600/750 ⇒ 750 at all ranks]

With these changes combined with Smite buffs, Volibear might become a viable pick once again. His sustain will be a lot better now, and he has a nice gank potential with the use of Q and diving ability with his R later on.

Xin Zhao:

  • Passive -  heal decreased – [HEAL 10-112 (levels 1-18) ⇒ 7-92 (levels 1-18); BUGFIX Xin Zhao now correctly consumes his Passive - Determination stacks after basic attacking an enemy shortly after casting W - Wind Becomes Lightning]
  • Q - bonus base damage decreased early – [BONUS BASE DAMAGE 20/28/36/44/52 ⇒ 16/25/34/43/52]
  • W - got a lot of changes[COOLDOWN 12/11/10/9/8 seconds ⇒ 12/10.5/9/7.5/6 seconds; COST 45 mana ⇒ 60 mana; REDUCED DAMAGE AGAINST MINIONS 50% ⇒ 50%-0% (levels 1-16); SLASH CAST TIME 0.5-0.4 seconds (based on attack speed) ⇒ 0.5 seconds; Thrust's damage now increases by up to 33% based on critical strike chance; THRUST RANGE 900 ⇒ 1000; THRUST MISSILE SPEED 5000 ⇒ 6250; Thrust now Challenges enemy champions and monsters and reveals them for 3 seconds; Hitbox now extends slightly behind Xin Zhao for visual clarity]
  • E - new effect[NOT MUCH OF A CHALLENGE Audacious Charge’s cast range increases to 1100 on Challenged enemies]

This is a complete overhaul of Xin Zhao’s strengths and weaknesses. He gets much more value for adding points into his W ability and using newly added mechanics of challenging enemies. Xin might become an even better duelist, with the shift of power into other stuff in his kit. Be aware of a wild spearman on the loose.

Other Major Changes in LoL Patch 11.6

Healing Items Nerfed

  • Blade of the Ruined King - [LIFESTEAL 12% ⇒ 10%; SIPHON DAMAGE 40-120 (levels 1-18) ⇒ 40-150 (levels 1-18)]
  • Immortal Shieldbow - [LIFESTEAL 12% ⇒ 10%; LIFELINE LIFESTEAL Immortal Shieldbow no longer grants 15% lifesteal for 8 seconds; LIFELINE Immortal Shieldbow now grants 13-35 AD when triggered; SHIELD 250-700 ⇒ 300-800]
  • Sterak’s Gage - [UPDATEDBLOODLUST After dealing damage to or taking damage from an enemy champion, the first stack heals you for [2% for melee | 1.2% for ranged] of maximum health, decreasing by 50% per stack afterward, over 6 seconds.]

With these changes to healing items, playing poking champions into matchups that rely on healing up might be much more rewarding to the players. It is worth noting that the changes aren’t that huge, and we will have to see if it is enough to bring down the amounts of healing we see these days in the game with these League of Legends Patch Notes.

Summoner Spells

  • Teleport [UPDATED HOME(START) ALONE Teleport now removes Homestart and respawn Homeguard; BONUS MOVEMENT SPEED 30/40/50% (levels 1/6/11) ⇒ 50%; COOLDOWN 420-240 seconds (levels 1-18) ⇒ 420-210 seconds (levels 1-18)]

The adjustments to the Teleport summoner spell are pretty clever. It prevents enemies from running mad after they get these movement speed bonuses removed, but the overall strength of teleport in any other situation than from your base is now higher - Especially with the 30-second cooldown reduction in the late game.

Minor Buffs in LoL Patch 11.6


  • LeBlanc - W cost decreased later - [COST: 60/75/90/105/120 mana ⇒ 60/70/80/90/100 mana]
  • Pyke - E cooldown now decreases[COOLDOWN: 15 seconds ⇒ 15/14/13/12/11 seconds]


  • Liandry’s Anguish[REMOVEDTORMENT MAGIC PENETRATION Liandry’s no longer grants 5% magic penetration per second against burning targets; TORMENT BONUS DAMAGE Liandry’s now grants up to 12% bonus magic damage to champions based on their bonus health (maximum 1250 bonus health)]
  • Luden’s Tempest[NEWECHO COOLDOWN Dealing ability damage to an enemy champion now also reduces Echo’s cooldown by 0.5 seconds (up to 3 seconds per ability)]
  • Rabadon’s Deathcap[TOTAL COST 3800 gold ⇒ 3600 gold]
  • Shurelya’s Battlesong[INSPIRE COOLDOWN 90 seconds ⇒ 75 seconds]
  • Ironspike Whip – [TOTAL COST 1200 gold ⇒ 1100 gold; COOLDOWN 15 seconds ⇒ 20 seconds]
  • Sunfire Aegis[ABILITY HASTE 15 ⇒ 20; IMMOLATE SUBSEQUENT DAMAGE 10% per second, up to 60% ⇒ 12% per second, up to 72%]

Summoner Spells:

  • Smite[BASE HEAL 70 ⇒ 90]

Minor Nerfs in LoL Patch 11.6


  • Gnar - W base damage decreased - [BONUS BASE: DAMAGE 10/20/30/40/50 ⇒ 0/10/20/30/40]
  • Hecarim - Q base damage decreased later - [BASE DAMAGE: 60/102/144/186/228 ⇒ 60/97/134/171/208]
  • Karthus - Q base damage decreased later - [BASE DAMAGE: 45/65/85/105/125 (90/130/170/210/250) ⇒ 45/62.5/80/97.5/115 (90/125/160/195/230)]
  • Lillia - R cooldown increased - [COOLDOWN: 130/110/90 seconds ⇒ 150/130/110 seconds]
  • Renekton - R bonus health decreased later - [BONUS HEALTH: 250/500/750 ⇒ 250/400/550]
  • Sylas:

    - Passive - Unshackled bonus attack speed increased - [UNSHACKLED BONUS ATTACK SPEED 80% ⇒ 125%]

    - W - cooldown, cost, and heal ratio decreased - [COOLDOWN 13/11.5/10/8.5/7 seconds ⇒ 13/11.25/9.5/7.75/6 seconds; COST 70/80/90/100/110 mana ⇒ 60/70/80/90/100 mana; HEAL RATIO 50% AP ⇒ 45% AP]

  • Urgont - W on-hit damage effectiveness decreased - [ON-HIT DAMAGE EFFECTIVENESS: 75% ⇒ 50%]


  • Seeker’s Armguard - [BONUS ARMOR PER KILL 1 ⇒ 0.5; MAX ARMOR 30 ⇒ 15]
  • Verdant Barrier - [MAGIC RESIST PER KILL 0.5 ⇒ 0.3; MAX MAGIC RESIST 15 ⇒ 9; ABILITY POWER 25 ⇒ 20]
  • Stridebreaker - [HEALTH 300 ⇒ 200]
  • Void Staff - [ABILITY POWER 65 ⇒ 70; COMBINE COST 400 gold ⇒ 600 gold]


  • Fleet Footwork – [HEAL RATIO 30% AP ⇒ 20% AP]
  • Ravenous Hunter – [REMOVEDBASE OMNIVAMP Ravenous Hunter no longer has a base of 1% omnivamp; OMNIVAMP PER STACK 1.7% ⇒ 1.5%]

Other Changes and Bugfixes

  • NEW HOTKEY BLING When the shop is open, you can quickly select items in your inventory by pressing their number keys. Unleash your inner speed shopper!
  • LEAGUE CLIENT: Rewrote the code that was responsible for constantly alerting players with multiple Key Fragment notifications (we'll also be keeping a close eye on it)
  • LEAGUE CLIENT: Fixed a player presence data issue where people in your lobby would not appear as Online and/or would not update when a player changed their Summoner Icon
  • LEAGUE CLIENT: Fixed Honor rewards image sizes
  • LEAGUE CLIENT: Fixed the missing images for some Missions tooltips
  • LEAGUE CLIENT: Players can now turn off Collection tab notifications for newly acquired content via Settings
  • Fixed the formatting and vocabulary in Teleport's tooltip
  • Kassadin's W - Netherblade now properly grants mana stacks from Tear of the Goddess
  • Serpent's Fang's Shield Reaver no longer applies to minions and turrets
  • Fixed a bug where Samira's W - Blade Whirl's second attack would sometimes not inflict damage
  • Fixed a bug where Banshee's Veil's Annul passive cooldown would not display in the player's inventory
  • Fixed two bugs where attacks from Urgot's W - Purge and Lucian's P - Lightslinger did not count as unique attack instances for Manamune stacking, Muramana on-hit, Runaan's Hurricane, and Ravenous Hydra
  • Fixed a bug where Ornn's Syzygy's Ever Rising Moon passive would not go on cooldown as long as he was basic attacking with Black Cleaver in his inventory
  • Fixed a bug where Sterak's Gage's Bloodlust passive would not heal the user for each champion they were in combat with
  • Fixed a bug where Muramana's on-hit effects would not be applied every third attack when the player has Guinsoo's Rageblade
  • Shyvana now properly gains additional Fury generation from Cloud Dragons and Cloud Souls
  • Fixed a bug where right-clicking a Long Sword in Noonquiver's build path within Immortal Shieldbow, Galeforce, or Kraken Slayer's build paths would make you unintentionally purchase the Dagger next to it instead
  • Anivia's R - Glacial Storm no longer toggles off when using Hextech Rocketbelt
  • Fixed a bug where Daisy's 3rd AoE attack was accidentally using Ivern's AD instead of Daisy's AD

League of Legends Patch Notes 11.6 - New Skins

Battle Academia Garen and Battle Academia Wukong

League of Legends Patch Notes 11.6

Credit: Riot Games

Battle Academia Caitlyn

patch 11 6 notesmarch 16 21 battleacademia caitlyn splash

Credit: Riot Games

Battle Academia Yone

patch 11 6 notesmarch 16 21 battleacademia yone splash

Credit: Riot Games

Battle Academia Leona

patch 11 6 notesmarch 16 21 battleacademia leona splash

Credit: Riot Games

Battle Academia Leona Prestige Edition

patch 11 6 notesmarch 16 21 battleacademia leona prestige splash

Credit: Riot Games

Battle Academia Garen, Battle Academia Wukong, Battle Academia Caitlyn, Battle Academia Yone, Battle Academia Leona, and Battle Academia Leona Prestige Edition will be available on March 18th, 2021.

League of Legends is out now on PC.

For the full League of Legends Patch Notes 11.6 check out the official page.

If you are looking into some gaming lists, check out Top 20 Weapons in Borderlands 3.

Say something here...
characters left.
Log in with
or post as a guest
Loading comment... The comment will be refreshed after 00:00.